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#6 |
Torpedoman
![]() Join Date: Apr 2013
Location: Somewhere in the Pacific
Posts: 113
Downloads: 20
Uploads: 0
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Father Goose, if you decide to turn down the Balao, you may not be offered a new boat again until the Tench class becomes available, though this may change if you decide to transfer. I'm not sure why but it seems that if you get a refit, the game then passes over the next class boat in the progression, hence the offer of the Balao rather than a Gato. I have yet to actually do a transfer in the game myself, but am considering it. I've just returned from a patrol. Its March 1st of '43. Its been 2 patrols since I turned down the Balao, and so far I've had no new offers of a new command. The new command offers usually come every 4th patrol in a current boat. The TMO manual states the Tench class will become available on the 1st of January in '45, and that's the only class left to show up following the Balao. So it looks like I have a lot of time to wait for the offer of a new command if I remain stationed at Pearl
![]() ![]() The Balao is a fine boat. you will be able to max the 600' guage in a dive with no worries about crushing the boat, I know, I've done it in TMO. I watched a video made by someone playing in a Balao in TMO. He got into trouble with a destroyer and took heavy damage when he messed up with time compression, went into a uncontrolled decent due to drastic flooding, but the boat didn't crush until he had passed 900 feet! So taking the Balao is a fine option for you want to let the old Tambor go. Regarding the aft deck gun mod, the only thing I haven't been able to check is what would happen if your boat (one equipped with a bow mount) got a refit. I did check what replacement guns were available for the Gato at the beginning of the New Construction Career, and while the only one there was identical to the one already on the boat, it was still a bow mount, not an aft mount, even though I had the patch enabled. As you know, with the Tambor (and the Gar, which I have) a refit moves the gun from aft to fore, and the only guns available are fore deck after that. The aft gun deck mod fixes that problem. What I don't know is whether any new equipment, like a 4" 50 cal upgrade to the gun would show up as available only for an aft mount with the mod enabled. However, disabling the mod will fix this, I'm fairly certain. And if by chance it did not, disableing all mods, including TMO, then re-enableing them, minus the aft deck gun mod, would fix any problem, as this would restore your mod set to the way it was before using the deck gun mod. However I'm sure it would be best to do this while in port, rather than making the change and loading a saved game with a gun on the boat that isn't in its default position, if you understand.
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REDMANE Beneath this mask there is more than flesh. Beneath this mask there is an idea, Mr. Creedy, and ideas are bullet-proof. -V Last edited by Redmane; 05-09-13 at 07:08 AM. |
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