Quote:
Originally Posted by Macardigan
Trevally. take the opportunity to ask one thing of my mod compatible with yours.
-My mod changes "top speed" of some merchant. This affects the campaign??? missions??? some ships will go slower top speed than before. Others like the Cimmaron go to 18 knots. I've seen it in the campaign. to 18 knots sailing alone.
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No - your changes will over rule any setting within the campaign .mis files.
Convoys/single ships will travel at a speed set in the Gen nodes. Also some path nodes will cause all shipping to follow its set speed. If no speed is set in the gen nodes - ships will travel at full speed (of the slowest ship)