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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
The Old Man
![]() Join Date: May 2005
Location: Czech Republic
Posts: 1,458
Downloads: 6
Uploads: 0
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I noticed strange pitch behaviour during dives and surfacing too. You can see both trim-tanks and planes trying hard to correct the pitch excursion.
Btw. There is I guess minor bug here, planes (at least on 688) can go to 90 degrees rotation, is this correct ? There is also quite speed gain during depth change, whitch can sometimes lead to short sonar wash-out or even cavitation. Maybe the down-pitch is caused by screw trying to slow the ship down, because the down-pitch apears EXACTLY in the moment ship gains some speed. There is also even more dramatic pitch and bank excursions during hard turn than it was in 1.03beta. It's almost impossible to order 'full rudder left' with less than 100f below you and even then you have be very carefull (like if the torpedo is not problem enough). There is some bank excursion during emergency blow, but that's just nice (however it seems real subs don't have troubles with this). Ship also behaves quite wildly on the surface, even with seastate=1. Bank oscilations aftere emergency blow emains there for minutes, ship sometimes makes abrupt pitch excursion to about 10 degrees, AI heavily manipulates planes (up to 90 degrees). |
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