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Old 02-02-06, 10:46 PM   #1
Bubblehead Nuke
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Join Date: Feb 2006
Posts: 435
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Default Great Sim but ....

As my name says, I was a submariner. I got Dangerous Waters for Christmas and have been playing it quite a lot.

Two things bug me and after reading all over this board I have not seen anyone bring it up.

1) First thing s bubblehead does when a Torpedo hits the water is stomp on the gas. We even had a procedure for it in the engineroom. It was called: All Ahead Flank Cavitate. It means GO and go NOW. Do not care about cavitation.. just get moving cause the angles are going to come on as you go deep. If you do not think a 688 class (or ANY nuclear powered submarine for that matter) can not move and MOVE QUICKLY when ordered then you have another thing coming. When a torp is in the water, Speed AND Depth are life.

2) As a qualified Throtlleman on a 688 class submarine I can tell you this: when an ordered speed is given the throttleman is not to cavitate unless orded to by the OOD. This is part of the training. That means if some OOD gives the order for ahead full and starts to come off of PD, the throttleman will only give those turns that do not cause cavitation. If he is unable to answer the bell immediatetly he just slowly ramps up the turns as you go deeper till you can answer the ordered bell. If I cavitated as much as this game does I would be up before the captain at the turn of the watch.

Cavitaion = noise = counterdetected = possible water in the people tank (sorry, inside joke) aka DEAD.

There needs to be an option about HOW to answer an ordered bell. Non-caviation would be the normal mode. When you want to accelerate FAST you order a caviating bell. Heck, The engine order telegraph has a bell on it. When the OOD wants a bell answered without regard to caviation they ring the bell three times. That tells the throttleman to answer the bell smartly without regard to cavitaion

I am sorry if these seem nit-picky, but anyone who is/was a nuclear submariner will tell you that these two things are very important. If they are outside the scope of the game, then I apologize now.

Oh, and from a relative who was a P-3 drivers, he HATES how slow the bombay doors open/close. He told me they were supposed to have a open cyle time of 3-5 seconds, they cycle closed just as fast. We got Dangerous Waters to have run with each other now that we are both out of the Navy.

Ahh.. the old days.

Great sim by the way. I know you can't make it true to life, but you can sure stir the memories

Thank you for your time.
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