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Old 11-13-12, 07:54 AM   #3
RedMenace
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Join Date: Sep 2006
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Quote:
Originally Posted by Red October1984 View Post
What are the Bioshock games about?
Basically, the plot of the first game starts in 1960, and you are a passenger flying over the Atlantic in a commercial airliner that somehow crashes into the sea. You survive the crash and swim to the safety of a giant lighthouse/tower that stands mysteriously in the middle of the ocean. The lighthouse turns out to be the entrance to a giant underwater city known as Rapture. You quickly find out that Rapture was built in secrecy during the 1940's by the greatest business minds in the world, hoping to develop a utopia society under the sea, a society that embraces free will, limited government, and a completely laissez-faire economy, free from the clutches of governments or religion.



Unfortunately, by the time you've stumbled upon Rapture, it's all gone to hell.

Without giving away too much, due to the economic and scientific freedom, the underwater city has technology vastly superior to anything found on the surface, from robotics, to computers, to most importantly, genetic research. Wandering throughout the city are these giant lumbering monsters known as Big Daddies, men who have been genetically experimented on, mentally reconditioned, and who have had their organs grafted onto the inside of giant metal diving suits.





I won't reveal what purpose they served or how they relate to the story because I feel like everyone should give the game at least a single playthrough and find out for themselves.

BioShock 2 was a continuation of the story from the first one.

BioShock: Infinite, the third game in the series, is supposed to be set in an different universe from the first two games, and is instead set in America at the turn of the 19th century in a floating society known as Columbia, modeled in the style of the 1893 Worlds Fair. Not much more is really known about the plot yet.
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