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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#6 |
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![]() Join Date: Jul 2012
Location: Ireland
Posts: 86
Downloads: 15
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well you guys are very technical about all this plotting lol i just draw a line along their course and double there speed, so a ship going at 8 Kts travels 16Km(an overestimate but its good to arrive early) then work out roughly when i will intercept that ship based on my distance (i always use full for intercepts far enough away, flank gives you 1-2 extra Kts for alot of fuel waste). once i get there, just dive and listen. i should get there ahead or right on time if i wasn't far away which can throw off your angles which are given to you very roughly
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