![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#25 | ||
Torpedoman
![]() Join Date: Dec 2005
Location: UK
Posts: 115
Downloads: 0
Uploads: 0
|
![]() Quote:
The fact is an Acoustic torpido will NEVER keep a straight line as it can ~or will~ aim on any fast screws , and at different times during its run . That means : the Torp can go straight for 800m , then turn 20 Deg Port as it hears a target that direction , then turn 45 Deg Starboard because a nearest fast target is not anymore the first one , etc ... Regarding your aiming : it was simply BAD . Sorry to say that so abruptly ![]() Quote:
THEN , and furthermore , never fire at the back of a fast moving vessel as its own propeller wake will disturb your Torpido before it hits . I can add that the depth and impact setting for an Acoustic Torpido should be set as follow : # : Magnetic , 1 (one) meter under the warship 's keel , whatever the weather 's like . Try again Herr kaleun . Torpidos are too expensives to be wasted ! ![]() (Friendly talk ![]() B. Goelf out . Cheers .
__________________
I say what I mean and I do what I say |
||
![]() |
![]() |
|
|