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Old 12-19-11, 08:18 AM   #19
urfisch
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Join Date: Mar 2005
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Quote:
Originally Posted by Rubini View Post
Ok , I understood. Again this can fall to the h.sie type of hardcode work...

I already messed with statemachine controllers some time ago...but I can't remember now if a statemachine controller reference to wheather state exist.
(but is easy to know taking a look at some of the act files (IIRC) where the statemachine references are described. I have not my SH3 files and tools for now (new ultimate machine, new games, new SO (W764bits), so some time needed to port all my old files and games...)

Take a look on the act file to see if a linked statemachine command exist for this mod intention .
we simply need something which indicates the state of weather! this could be the "weather report", or the "cloth change" of the watch crew. something, which creates a parameter we can read. other indicators for bad weather may exist somewhere, as you cant man the deckgun in bad weather. this also is done due to a parameter, which is given.

yes, h.sie might be a great help here.
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