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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Electrician's Mate
![]() Join Date: Jul 2008
Location: Cochranton, Pennsylvania
Posts: 139
Downloads: 226
Uploads: 2
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One thing they got wrong and keep getting wrong is that standimeter does not measure the distance to a target, but the angle on the bow. I am wondering why the standimeter does not give you an angle on the bow measurement in the game.
That is one thing that Ubisoft got wrong is that stadimeters measure angle to the target, instead of the range. http://jtmcdaniel.com/periscope.html Late war American submarines also incorporated a tiny radar antenna in the search periscope, which would also give an exact range, at the risk of throwing up more spray than the thinner attack periscope. I wonder why we don't have that feature in the game or in any mods. That would cool to have something like that that measures range from a radar antenna on the periscope, instead of having to go to radar depth. I am having a problem with targeting. The ship seems to go very fast and I do not have 10 to 15 minutes to target the ship. The ship is a destroyer coming straight at me. What do I do there? I can't wait 15 minutes for a speed or range estimate. The guy is coming RIGHT at me! It seems to be that standimeter is the wrong spelling for the word stadimeter. It's correctly called a stadimeter, not a standimeter. That seems to be an error with Ubisoft Romania and the extremely poor English of the developers and the politically-correct whitewashing of the game with politically-correct spellings like Jawa for Java. Jawa. Why Jawa? Is it Star Wars all of a sudden? Am I in Jawa land? Will they return in greater numbers? Will they sell my submarine for a piece of scrap? Jawa is a Star Wars joke. Am I playing Star Wars for submarines? And over-reliance on Wikipedia as a reference source. The game makers rely too much on Wikipedia, rather looking at genuine naval websites on the net. Wikipedia is bull****. Why can't you set Man, I wish Nisgeis TDC would let you set the torpedo run on the TDC system. The game unrealistically sets the torpedo speed to high and low only, instead of letting you manually set it. I want to flash correct solution, but I only get poor locked. It does that only, instead of giving me a correct solution, it keeps telling me I have a poor one, in manual TDC mode. In non-manual mode, it would always give good solution with the "A" flashing correct. Why won't it do this in manual mode? No clue. Last edited by Patchman123; 10-27-11 at 06:16 PM. |
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