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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 |
Commander
![]() Join Date: Apr 2005
Posts: 459
Downloads: 41
Uploads: 0
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this is very frustrating. i can get the game to have uberhydrophones and uberasdic, or crappy hydrophones and crappy asdic, but not crappy hydrophones and uberasdic, which is what i'd like. hydrophones can be limited by max range, but then you can still be picked up at silent. if i play w/ default sim (ie no named entries) and tweak it eg w/ Ducimus' noise/wave values, then hydrophone has "better" limitations, but pinging won't start until escort is at v close range.
on a somewhat separate topic-- the escort ai has always been relatively aggressive in my games. torp a ship, expect an escort "now for the pay off" as they say. they may not detect me, but they will come looking. even if there's a straggler left behind, literally 20k from the rest of the convoy, if i torp him, an escort will detach and come sniffing about. is that v different to what you guys have experienced? |
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