SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 08-30-11, 03:57 AM   #6
Bubblehead1980
Navy Seal
 
Join Date: Apr 2009
Location: Florida USA
Posts: 7,129
Downloads: 605
Uploads: 44


Default

Quote:
Originally Posted by Gibus View Post
Hi Maddy,

I tested your solution in career mode. It works perfectly (I had high hopes but it is always wise to check) and I tested also wakeless Mk16. A small wonder these torpedoes!
I sank the CVE Junyo during his trip from Manila to Mako December 1, 1944 (3 torpedoes) and BB Haruna left Singapore on November 29 (4 torpedoes).
The shooting taking place at over 6,000 meters, the destroyers are totally lost and stop to listen not knowing anything else. I tried to draw one, but he intends to get the torpedo and starts like a rabbit from 1 to 15 knots in a few tiny seconds.
So I will propose your solution to the French community.

However, I still have not abandoned the original idea. I would like to submit for your consideration the following observation:
When you resume a backup, the status of the doors tubes is returned. So if they are written in a backup file (uncoded), although it must be a way to retrieve information for connecting the LEDs. No?
Thank you for your opinion.

Regards.
Gibus

Gibus, would you release a mod for JSGME that makes the Mark 16's wakeless?
Bubblehead1980 is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:20 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.