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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Rear Admiral
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It's always been stated the enemy can do one of two things regarding sonar, active or listen, that sonar is basically always active, but you only hear it if you fall into the sonar cone, correct?
I assume the enemy is always active when underway and not able to listen at all and can only listen when stationary, is this correct? If the above is true, I'm trying to figure out what will often bring escorts towards you when you're not in their sonar cone. If they can't listen underway and you're not hearing pings, what brings them towards you? Sometimes I can be 5000 yards in calm water from a lead escort off the groups track and he peels off with his buddies coming in my direction. He's not pinging and I'm not in the cone, so seems he's listening, even at higher speed. I only have this issue in calmer water. Is it possible they listen underway, but sonar only goes active if you fall into the sonar cone. Just recall the many statments that escorts are always active unless stationary. I swore I once saw a hydrophone speed factor, sense speed doesn't seem to have any effect on subs, seems it must be ships. If they can hear you underway, does their speed effect the ability, I assume not, as it doesn't in the subs. BTW, do you recall what Thermal Layer value you used in 1.9, seems I read you change that later and toned it down. I set my escorts to elite and would love a better value to balance it. Last edited by Armistead; 08-03-11 at 12:26 PM. |
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