SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 07-24-11, 12:44 PM   #4
Siege
Swabbie
 
Join Date: Jul 2011
Location: http://mechlivinglegends.net
Posts: 14
Downloads: 25
Uploads: 0
Default

Wow, thanks for fast replies from both of you... thanks to you both also for great mods: between the UI and and the navigation scripts, you guys went a long way to making this game playable.

I do have both mods in question, but I'm looking for something that is viewable with the rest of the HUD, mainly when I'm in my map so I can tell a little more readily when I need to surface during extended underwater runs in TC (unless me doing so is an indicator I'm "doing it wrong"). I have in the TDW UI pack the little bar down in the bottom than can show one of the 4 in absolute terms on my HUD, but that's a little hard to gauge from the little sliver visible on the screen, especially in TC512...

Also, does anyone know... I understand IRL 2% CO2 is a concern worth surfacing for, but what's safe number in this game?
Siege is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:56 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.