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Old 05-16-11, 02:32 PM   #11
Stormfly
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Join Date: Sep 2002
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another frame rate hog down...

...regarding funnel smoke, smoke from fires, explosions and so on, i had the problem by closing a vessel to much (cam or sub) my frames almost go down to 2 or 3...

this is fixed now, even heavy explosions run fine without any lag now and the cam is able closing to a funnel stack with much better results now.

i just disabled the in-memory DXT2/3 texture compression for each of the texture nodes in baza_FX.dat

this may help on some systems with moderate grafic cards, high end cards have no problem here anyways i think.

...still testing
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