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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Swabbie
![]() Join Date: Mar 2011
Posts: 5
Downloads: 0
Uploads: 0
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Hello folks, this is my first post here but I have enjoyed reading through the threads over the last couple months. I downloaded Sub Command and Dangerous Waters from gamersgate.com in late February and have thoroughly enjoyed playing both games. I do have a couple questions though in case any of you can lend some advice.
1. In both SC and DW, I noticed that on a sub platform (I've used 688I and seawolf class boats) I am prevented at times from assigning a tracker to a passive sonar contact when it only appears on the intermediate or long term waterfall displays. Despite being traceable on longer term displays, if it does not show up on short term I sometimes cannot assign a tracker. I have the sonar auto-crew turned off. 2. Are convergence zones accurately modeled in these games? I have played both but possibly not extensively enough to notice if noisy contacts show up one or more convergence zones away. 3. I know both platforms I discussed above have different towed array systems (TB-23 vs. -29 if I recall) deployable from port vs. starboard, are the different capabilities of the respective arrays represented in the games or are they roughly equivalent? 4. Is it just me or are the TMA capabilities better on SC than in DW? 5. Is there a way to get hostile ASW platforms to STOP constantly banging away w/ active sonar at 45 sec intervals and thus advertising their position far outside their active detection range. I feel like this is a bit unrealistic, as none of the hostiles I have engaged in the missions I've created have operated under any sort of emission control whatsoever. 6. Maybe I'm just not getting it, but where do we place downloaded scenarios so we can play them? I've tried this a couple times but can't seem to get it to work. ETA: 7. Is there any way to delete custom scenarios after creating them? Or at least renaming them to something else? On a side note, I really wish I'd discovered the existence of these games long ago, I thoroughly enjoy them overall!! |
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