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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Samurai Navy
![]() Join Date: Apr 2005
Location: Iowa, USA
Posts: 596
Downloads: 0
Uploads: 0
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QualEffect in my finding only seems to work in whole Integer numbers. ??
Example setting a seaman to 0.5 from the default 1 does not make any difference (or 2.5 is truncated to 2 it seems). Only whole numbers. 1, 2, 3. I used that to help slow repairs. Even more exciting is the way you could really get the morale and fatigue coeffiecent which will accept a fractional number, to tweak the 'repair' effect so it just barely balance 100% effeciency. Then any problems leads to very long repairs, if any at all! ![]() ![]() Then adding in effects from medals for bonus should be accounted for also (saves the day with the bonus to stats). Alot of possibility. |
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