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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Electrician's Mate
![]() Join Date: Jul 2008
Location: Cochranton, Pennsylvania
Posts: 139
Downloads: 226
Uploads: 2
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How about instituting a system in single player where you can radio other submarines in Silent Hunter IV to form Wolfpacks against convoys? I sure hate having to attack convoys alone. I am one submarine against the whole Japanese navy it feels like. I feel like I am taking on the Japanese Navy alone instead of having some real help, if you know what I mean.
I am wondering why I don't near reports about subs sinking other Japanese ships and it is possible within the engine of Silent Hunter IV to radio instructions to other submarines through the radio. All we do is just modify the dials features and add more submarines and tweak the engine slightly. Can we have coordinated attacks and report to other subs, hear SOS messages? Why don't other subs report that they have sunken some ships? Why can't I use the Enigma machine in the German sub? Why does the submariner in the radar tower operate a non-existant radar system and spin the wheel? I have many questions about SH4. Why don't I see the enlisted men in the torpedo rooms? Why is there a freakish green spot when I click on the forward torpedo compartment? This freakish green screen. How about MORE coordination between subs? I feel like Rambo on a submarine taking on the whole Japanese fleet and rambos are usually among the first to be killed in combat because of their recklessness. I feel that taking on the whole Japanese navy is suicide. We could have a reload animation where a shell is shoved into the breach to simulate a deck gun. That would be cool. |
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Tags |
subs, uboats |
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