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Old 04-10-11, 02:26 AM   #1
reignofdeath
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Default Question about the longer repair times mod.

okay I have the LRT v 2.04 Full installed and I noticed it conflicts with the following mods I have installed;

GWX- Integrated orders (It switches my icons back to normal except gives them wacked out appearances, I need IO because I just think its essential having the extra orders and the way its laid out) This one Im not sure if it will be a biggie but Im going to try uninstalling LRT, then GWX- IO then installing LRT then GWX-IO on top of it, not sure why a damage model would mess with the orders though??

GWX- Enhanced damage effects (again this is pretty obvious why, but I must ask, what exactly does the Enhanced Damage Effects mod do?? It makes the sub weaker if Im correct right?)

Life Boats&Debrisv4 (again this is one that I dont understand why its conflicting, and another one that I consider a must to play with for realisms sake, I like sinking ships and then surfacing near the life rafts to simulate giving them provisions to survive)

and

The Open Hatch Mod, this ones not a huge deal with me since it conflicts I may just remove open hatch, just adds a ton of loading time anyways.

Any ways my question is, first off do any of you use LRT Full v2.04 with GWX- Integrated Orders and succesfully with no real problems of conflict, same goes for Lifeboats&Debris

And on top of that, how many of you use the LRT mod and how many of you just use GWX Enhanced Damage Effects??

Thanks all,

Casey
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