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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Dude
![]() Join Date: Feb 2005
Location: Germany
Posts: 176
Downloads: 0
Uploads: 0
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I just had a game with Worker321 and LoupJr.
We were using LWAMI 2.03. All settings were set to expert (no quick weapon launch etc) I just watched the replay with show truth enabled and I am really concerned. A 688 got shot at, and spammed CMs, 2 a time. Quick launch was disabled. The other weird thing was that, out of nowhere, exactly on the spot where an enemy akula was located, a hostile trawler spawned. Later in the game a 2nd hostile trawler spawned. The OHPs took care of em immdiatelly. Another strange behavior was, that someitmes I couldnt assign a tracker to a clearly visible and strong signal in broadband. But when I went to NB and assigned a tracker to specific frequency it worked. Unfortunatelly the "command" to assign a tracker in BB was somehow enqueue and DW remembers it, so as soon as another signal changed bearing so that it crossed the point where I failed to assign a tracker to a clearly visible signal, the game designated that new signal. First I wasnt really udnerstanding what was going on, I just heard the sonar assinging contacts without me doing anything, but later I found out that the sonar enqued my assign command. Now that was a really weird game. Might it be related to the new lwami? Or was the netcode totally freaking out? *shrug* |
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