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Old 03-15-11, 07:25 AM   #2
jean74
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Join Date: May 2006
Location: Near Lake Leman and Geneva, FRANCE
Posts: 162
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Hi turtle01

Sorry for my english too. !! Like you I think that the flicking light during depthcharging is an aspect very important for the "game atmosphere".

So the only way that I have found is to put the sub armor level to -1 (in the u-boat .zon file). Next you have to adjust the dept charge .zon and .sim files to create the following effect
- very long range only the sound
- long range shaking
- close range shaking + light flicking + small damages
- very close range shaking + light flicking + important damages and flooding

I used this parameter when I Played with SH3 and it worked fine for me (Now I am with SH5).
I'am at work and I can't give you more information about parameters setting.

Maybe later,...

I hope it's help you,

Best regard,

Jean
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