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Old 10-31-05, 02:01 AM   #1
Miika
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Join Date: Oct 2005
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Default FFG in-flight helos

As a new member to this forum I'm sure this topic has been discussed before, but I couldn't find it. So if anyone knows the answer, please help:

How can one make the FFG's helo to be controllable by the FFG player in the mission, if it is made airborne in the beginning? In the missions, once I switch the helo control to ship (and it responds "you have control"), it sometimes works as normal, but sometimes just continues in the original course no matter all the waypoints etc.

It just takes too much time to wait for the approx 1h for the helo to launch in the missions. :hmm:
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