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Old 02-05-11, 04:54 PM   #9
desirableroasted
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Join Date: Feb 2006
Location: In the mountains, now. On the edge of the sea before.
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Quote:
Originally Posted by danexpat View Post
Is 6% dud rate the consensus among experienced players?
This is actually a very useful thread, because, as far as I can see, there is little more than anecdotal claims on the subject of torpedo reliability.

I assume "dud" means a perfectly aimed torpedo, in other words, failure on the torp's part, not mine.

If so, then 6% sounds right for magnetics in GWX, at least until 1941, when it seems to improve. And it is always premature detonation.

However, I use magnetics only when the distance/sea state permits to avoid premature detonations (for example, in rough seas, I use mag only at 1000 meters or less). If I used them in all situations, the premature detonation rate would certainly be higher in 39-40.

As you can see, I don't know (and don't want to know) whether GWX rolls the dice on a magnetic at launch or does so at intervals or there is a condition that set the premature detonation.

With an impact shot, I have never, to my knowledge, had a dud. Or at least nothing that could not be plausibly ascribed to sea state (my depth is correct, but the bow rose just before impact, etc) or being "made" by the target.
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