![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#11 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
|
![]()
I haven't used the Sh4 TDC, so I can't help much with the details of which buttons, etc. The idea by Sharkbit is a good one, and I would even suggest using a non-moving target to eliminate target speed as a variable. If you have already done this and are still having trouble more detective work is in order. Are you trying to make your approach with only two observations? In RL often 5 or more were neccessary. I would suggest making more and checking the data generated by the position keeper. It should be close to what is on your map. When you enter the data before turning on the position keeper, how much time has elapsed? Keep in mind the range, bearing, aob are changing in real time. If you take the range and bearing, then spend a minute to estimate speed from your map, before inputting that, then turn on the PK, the TDC will be using old range and bearing data. They can change a lot in a minute. In any case, I would suggest pausing the game to look over the TDC dials to see if the data inputs/outputs make sense. If they do not, try to isolate which elements are incorrect.
![]() |
![]() |
![]() |
|
|