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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#4 |
Helmsman
![]() Join Date: Sep 2010
Posts: 102
Downloads: 16
Uploads: 0
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Yah, the TMO merchants hurt.
However, they tend to lack the range/accuracy that warships are capable of. So get at long range, reduce your profile by turning into them, and fire away (assuming a forward deck gun mount). They also seem to be less able to see through fog/rough weather conditions, although I haven't confirmed this. It's just an observation. One last thing that makes em less of a threat: They don't pursue you. |
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