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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Rear Admiral
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When SH5 came out, the life of SH4 was in doubt, however, it's actually thrived with recent mods.
The game just gets better, still not the perfect game, but a great game. What else would you like to see added? I won't mention more ships, because they're working on the new JP traffic mod, ship skins, ect..will be a great mod. One thing I hate is TF speed. I've seldomed run into a TF that I couldn't overcome, although some do hit 20kts or more. We shouldn't be able to sink capital ships at will because of slow speed. I would love to see TF hit realistic speeds so attacking them would really be a run. I'll never forget chasing the Santa Cruz TF going 19 kts. I was behind it, but with it zigging over about 3 days I finally got around it. The majority of large TF go between 14-17kts...very unrealistic. Night surface attack ability. Under the right conditions, light fog, no moon or against a black sky, be nice to get within decent attack range.. |
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