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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Stowaway
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Hi,
the new Version is up. - New GunSounds (DGun and Destroyer´s Guns) - New DD PropSounds, now very loud, you can hear them when they are in attack run (very impressive ;o) - New Harbour Ambience... - New Blur Effect... - New Boltz break sound... - New Hydrophone Sounds for Merchants and Destroyers. PatBoats too. - New DepthCharge sounds ("real" and Hydrophone) - New Glass break Sounds (really good I think!) - New "Dust_underwater_int" Sound (if you hit the Bottom...) - New Pipe break and Steam Sounds... - New "Scufundare Vapor" (sinking ship sound, hydrophone too) - New Ship Fire (burning oil/fuel) and more... http://rapidshare.de/files/5996759/N...d_v2.0.7z.html At the Moment im working hard on a new, better, or maybe perfect? Zones.cfg, to make the Damage system better. Things already included, but not finished yet: - If external Cargo "oil" will be destroyed, a huge boom will follow ;o) - burning ships are no longer get away, they will explode if there cargo (if fuel/oil) is bunring (ca. 10minutes to go ;o) - Subs now getting more damages after/during DC attacks WITHOUT beeing destroyed because the hull is crushing! - more flooding - heavier flooding (no more 9hours to fix the leaking sub ;o) - more eyecandy like more bubbles if a ship/sub is sinking - scopes, radios, hydro´s etc. are now taking serious damage from DC´s and it takes longer to repair them, but sorry, just a few minutes ![]() and much, much more i have forget, but its still beta and it could take a while. its a kind of "realistic hollywood mod" ![]() Bye Nippelspanner.. |
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