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Old 09-04-10, 12:54 PM   #1
Abd_von_Mumit
The Old Man
 
Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
Default We already have a super mod

Guys, It's been enough time since release and enough effort was made into developing mods to start taking it seriously.

Many people want a super mod like a GWX (I will only refer to SH3 as I never played SH4). We already have it, it's still in too many pieces though.

We have two large and excellent interface mods:
  1. [REL] Multiple UIs for SH5 with TDC by TheDarkWraith
    Pros:
    • excellent clean SH5 like interface
    • very configurable with lots of these simple small options/choices that let everybody pick their UI style,
    • working TDC,
    • fixes many flawed issues,
    • brilliantly implements and develops SH5 scripting possibilities,
    • incorporates many mods by others that add a lot of good functionalities.
    Cons:
    • no doubt it's too clean for some of us,
    • no attack disc,
    • no Tri-Ring compass,
    • not much eyecandy,
    • far from perfect graphic solutions/quality when there's something added (RAOBF, TDC)
    • intolerable clock graphics
  2. [REL] HiDef Realistic Interface V2.0 by reaper7
    Pros:
    • rich, detailed, pleasant, beautiful interface additions,
    • generally a lot of high quality eyecandy,
    • has Tri-Ring compass,
    • has attack disc,
    • has a good looking working TDC,
    • a perfect choice for those who look for weathered interface,
    Cons:
    • not much besides UI in it,
    • no doubt it's too colorfull for some (like me),

Each of these 2 mods is great. None of them has all one could need when it comes to interface. They PERFECTLY supplement each other, but they are not compatible...

So authors - sit down together and work on merging them into one mod that will have it all:
  • excellent clean SH5 like interface
  • a perfect choice for those who look for weathered interface,
  • rich, detailed, pleasant, beautiful interface additions,
  • very configurable with lots of these simple small options/choices that let everybody pick their UI style,
  • good looking working TDC,
  • Tri-Ring compass,
  • attack disc,
  • fixes many flawed issues,
  • brilliantly implements and develops SH5 scripting possibilities,
  • incorporates many mods by others that add a lot of good functionalities.
  • generally a lot of high quality eyecandy.

The result mod would be neither TDW's nor reapers... but that's how it is when you work on a Super Mod as a TEAM.

And as we talk about a team, there are many other mods (and their authors behind them) that should be added to the work/team - I will not analyze their mods as it should be quite obvious why they perfectly fit to be incorporated into a Super Mod:
  • [REL] Environmental MOD for Silent Hunter 5, W_clear
  • [REL] SteelViking's Interior Mod, SteelViking and his various other mods,
  • various Venatore's mods,
  • [WIP] IRAI (Intelligent Random AI), TheDarkWraith
  • [REL] Voice Recognition for SH5, skwasjer
  • numerous available audio mods,
  • numerous available graphics additions mods,
  • [REL] More realistic periscope, Arclight
  • keyboard shortcuts mod,
  • player scripts,
  • many, many, many others,

Well, it's all there, the work was done. Now we need a TEAM to polish it and release it all in one piece. That will already be a SUPER mod. It will still ack a few things GWX had, like new vessels models or numerous role playing immersive features... but these won't ever come if you don't start working on... HWX or VWX now.


Many stated here "I'll buy Sh5 when a super mod arises". Make them come.


So... reaper, TDW... will you try to start cooperating at first and working as a team in the future? Dead serious.
__________________
Long, hard, wet and full of seamen. My precious.
SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring
My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch
Links: SH5 mods I use, FileFront, Manual plotting how-to
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