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#11 |
Ace of the Deep
![]() Join Date: May 2005
Location: Off your Stb side with good solution
Posts: 1,065
Downloads: 44
Uploads: 0
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I do NOT like how the current mission system puts the player into a narrow track and feel it totally destroys the immersiveness of an open game. General guidance (ala SH3 missions) is much more preferable and realistic to the current mission system. I would even accept mission more in the line of SH 4.
If we must keep the current system then I suggest removing the tonnage requirements and making it "engage enemy covoys" for example. If the player engages and damages one ship in a convoy in the specified patrol area that should satisfy this requirement. As far as the madatory sinking of Capital ships, this is unrealistic and not historic. Maybe make these missions more like SH4 where you have to go into a port and photograph a warship? (and not a port that is only 5m deep with water...if the AI is ever improved that would be suicide.) Oh and thanks for doing this thread Takeda!! This is a great idea!! |
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