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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Planesman
![]() Join Date: Sep 2004
Location: Olympus Mons, Mars
Posts: 184
Downloads: 115
Uploads: 0
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Im planning to develop a series of missions using dynamic objects but im pretty green at this.
Here's an example of what i'd like mission 1 to be, it will give you an idea of what i intend to do. im hoping that somebody can offer some help how to possibly generate these items. Mission 1. Simple ASW encounter in Norwegian Sea. 1. One enemy SSN, SSGN or SSK randomly selected. 2. The enemy will have a random starting location, chosen from 3-4 different locations. Thats it! now, how can I do that? Can I do any of those things I mentioned? Basically, I want to fight one enemy SSN, but I dont want to know where he is or which type he is at the start. I guess its similar to 'quick mission', but a little more refined. help? |
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