![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#11 | |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
|
![]() Quote:
-I would think that a destroyer would do this any time a submarine was detected, as long as there were more than one escort on the convoy/task force. -Most likely only one or two destroyers would be posted to do this as the sub might have escaped already so they would not want to waste more resources than necessary. -The Brits had subs, and they of course captured some U-boats so they would have a pretty good estimate of how long the subs air would last. So, I would say have them wait that amount of time before breaking off. -I think they should definitely hold still with engines stopped, the point is that you can't hear them, so if you don't do a visual sweep with the periscope they would catch you off guard. Plus, if they actually had contact with you, would they not still be depth charging you or calling in reinforcements? -They should probably stay directly on top of your last known position or maybe just a few meters away. Again, this is how I THINK it should be, just trying to help. If anyone knows better don't think I would be offended in any way to be told I am wrong. ![]() Edit: On second thought, just to make the AI a little less predictable, maybe you should only have them do this some of the time. I am still thinking more than 50% of the time though.
__________________
![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! Last edited by SteelViking; 07-08-10 at 04:23 PM. |
|
![]() |
![]() |
|
|