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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 |
Weps
![]() Join Date: Sep 2002
Location: SW France
Posts: 361
Downloads: 137
Uploads: 0
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I don't think anyone is hiding anything, really. A lot of this, at least for me, is trial and error, learn as I go along. Make a change, fire up SH5 from scratch, check it out - just keep repeating the process over and over and over ad infinitum
![]() Until something really works, is fully tried and tested by me at least, I, for one, would be extremely reluctant to release anything to the community. Privateer has been working on the Type 14 - this has been common knowledge on this forum. Other mods are coming out and are being tested/improved by the community. I think the problem may be that SH5 just hasn't got the following of previous versions - just look at the number of reads per post, number of posts per day etc for SH5 against SH3 when it first came out. I should imagine that some modders also get a bit weary of modding a version of Silent Hunter to do what it should have done in the first place, just to find that the next version has exactly the same problem but requires a complete rethink on how to solve it. I must admit though, its very difficult sometimes to find the mods "hidden" amongst the "foliage" of anti-UBI moans and groans, even on the modding forum MLF
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Je pense donc je fuis! |
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