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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: May 2005
Location: U-52
Posts: 1,270
Downloads: 2
Uploads: 0
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I've been looking at SH3 for 2 days now, an I start to wonder what else really needs to be modded visually?
We have great ship skins, multple merchants. We have some fantastic particle mods, wake mods, sky water and seafloor textures. Harbour mods, drawing tools, GUI and that doesn't even cover new hex edited models. What else? Are we running out of things to mod and the obvious thing is the lack of SDK (that imho will never be released) that's making SH3 players start putting the game down? Personally, I can't really be excited to play it much more - because the single missions lack any kind of variety, period. Go out - sink as many ships as possible. That's all. I'd like to mod few more things to keep myself interested, but it feels like the lost cause sometimes because the devs haven't even fully patched the game after 4 attempts. So is there else that anything needs to be skinned really? I get a feeling we are pretty much at the end of modding Sh3 and SH4 needs to come out soon.. ![]() |
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