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Old 05-28-10, 06:32 AM   #1
L.T
Torpedoman
 
Join Date: May 2010
Location: Denmark
Posts: 112
Downloads: 25
Uploads: 0
Default YARR raider MK II (RC)

After my succes last year making a RC raider i have finaly collectet the parts for YARR raider MK II

This about maximum fun for the cheapest price.

A YARR raider is a RC ship build of cheap RC components and Toys

The Hull as a big Plastic toy ship hull where you intigrate the RC controls from a cheap RC boat. The gun comes from a RC BB shooting tank.

Last year i made YARR raider MK I ( no pictures sorry) but it was 80cm long with a single turret with wireless cam sight. It made succesfull 2 months of Roaiming the local beach and only got attacked one time by a angry duck (no didnt shoot at it it just whent balistic)

Yarr raider MK I was operatet by 2 persons, one controling the ship and one controling the gun.

This year im making Yarr raider MK II

1,2 m
2 6mm BB turrets
180 degrees move for a bridge cam
2 cam sights
Spotter antenna

Sound and smoke control system from a RC tank new drive system from a bigger RC boat i found in a garage sale.

This time i will do abit more about how it looks and found some nice second hand fittings (1/40 torps and some other bits) and will make it much easyer to assamble and take apart.

In MK I i made the mistake not putting in a engine controller so it was hard to sail slow. The only new thing i have for MK II is a engine control unit so i can sneak around.

Its all about the costs vs fun.

MK II will demand aditional crew members

one who steer the boat (Yaar commander)
Front Gunner (piwate 1)
Aft Gunner (piwate 2)
Spotter / navigator (Plunderer)

So in all this one will need 4 crew members, where all have there own cam and function to operate. The gunners have the sight cams ontop of the barrel. The commander have the cam at the bridge and the spotter have a cam on the mast that be raised or lowered and can go 360 degrees

The superstructure might get a gun ontop (have the gun but realy dont like getting a cam more "have to be cheap") and the tanks dont come with more than 2 frekvenzes so have to do abit electronic to get that one to work.

Parts for the ship i have found on garage sails or the local recykle place Not much have been bought, especialy for MK I think the total cost for full function ship was around 100$ including all.

YARRR raider MK II will have

Spotting mast that can be raised or lowered with wireless cam that turns 360. (max hight 30cm above superstructure)

2 working 6mm BB guns that shoot MAX 25m (aimed shot 10-11m) with wireless cam sights

2 electric engines with power controll and 1 rudder the ship operator have a cam that rotates 180 degree.

Yarrr raider MK I had abit stability isues, this will be solved with the new hull by adding balast, the hull (bacause its a toy ship) are werry light, but tests in the tub say that i need to add 1.5KG balast to avoid it being top heawy and it will also make it extremly stabil.

All the controls are simple. The turrets uses the RC controls from the tanks.

The spotter cam are using the controlls from a RC crane

And the ship it self uses some hardware i have from last year (controlls and drive from cheap RC boat works werry good) But this year im putting my old 2.4GHZ hardware on the line i have from a plane i chrashed.

Sound comes from a RC tank (hope to get another Sound and smoke tank so both turrets have sound and the sounds for the engine comes by re wirering the printcard from the tank so i get the engine sound and smoke from that.

Now i have the parts, and its time to make YARR raider MK II

Total cost for YARR raider MK II will be around 150$ all included but it will be worth a million in fun factor for us crew members

I will post some pictures when i get around assambling the thing and for winter i have plans for upgrading the MK II to MK III to next summer

YR MK III
3 Dual turrets
2 working torpedo tubes with 1/40 electric topedoes
Better sound and lights

Everything bought from garage sales or found in the recykle bin..

L.T
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