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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#4 |
Ocean Warrior
![]() Join Date: Sep 2006
Location: Connecticut
Posts: 2,507
Downloads: 145
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The arcade game you are describing is called "Seawolf" It was essentially a shooting gallery where instead of a gun, you looked through and aimed with a periscope. It was actually quite popular in arcades. The only problem with it was the fact that only the player could really see what was going on on the screen during play. A large portion of profit for an arcade game is potential players being able to watch the game in action before deciding to part with their quarter. Battlezone (the first 3D tank sim arcade game) also had this issue (Fun fact. The US army really liked Battlezone and contracted the company to build a version of it to train it's tank crews. The result was called "Bradley Trainer" and I believe only two or three units were built).
Anyway, surprisingly, Seawolf was popular enough to warrent the creation of a sequel, "Seawolf II" although the popularity was probably more due to the coolness of the really cool looking game cabinet than the game play. ![]()
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