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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch Officer
![]() Join Date: Jul 2007
Location: Blackpool, England
Posts: 347
Downloads: 23
Uploads: 0
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Having completed the game and started again I have noticed how much I really dislike the crew special abilities function.
Before SHV came out, I was really hoping that the game would include some kind of improvement based on training feature. I would have liked to see the crew progress from virgin submariners in to a vetrans crew through drills and general experience. I would have loved to see drill times improve through practise. Crash dive time getting quicker and quicker as the war progresses. Some of the special abilities are just silly, like heating up the eel's. I know that in real life torpedoes had to be heated up anyway prior to launch in order to work. Another one is the Chief's ability to stop flooding quickly, I mean if the boat was sinking, I don't see he could do it any faster because you ask him to. I hope a mod corrects this at some point
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Freedom of the press is guaranteed only to those who own one. ------------------------------------------------------------------------------ Cry 'Havoc,' and let slip the dogs of war; |
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