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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#5 | |
Ocean Warrior
![]() Join Date: May 2005
Location: Free New York
Posts: 3,167
Downloads: 2
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![]() Quote:
The purpose of this is to allow the other parts of the game which function very well on their own (I suspect the AI generally is very sound, as it accomodates DB changes extremely smoothly) to give ships, subs, and torpedos realistic behavior. The readme is very thorough in explaining the changes made. I am going to completely rewrite it for the new version of the mod. Are there any parts that you find particularly unclear? ![]() Cheers, David
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