![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
View Poll Results: Which SJ radar performance model is preferable? | |||
Model A: Fixed maximum radar ranges wth consistant detection |
![]() ![]() ![]() ![]() |
1 | 5.00% |
Model B: Variable radar ranges based on targets aspect to your radar |
![]() ![]() ![]() ![]() |
19 | 95.00% |
Voters: 20. You may not vote on this poll |
|
Thread Tools | Display Modes |
![]() |
#1 |
Rear Admiral
![]() |
Which SJ radar performance model is preferable?
I'm working inside a box, so im posting this as a sanity check.
Which radar performance model is preferable? Performance model A: A fixed max range on both the SJ and SJ-1, max range depending on the radar, with reliable contacts within that range. Performance model B: A variable max range depending on the aspect of the targeted ship. This is the reason i post this, because i've been told that radar performance of this nature isn't quite correct. I attribute this to flaws in the game engine. But in my mind it seems more variable, dynamic, and therego a bit more realistic. But i degress, i could be smoking crack here. So, to understand what i'm talking about, here's the results of 3 or 4 days of number crunching and radar testing: Approximate SJ radar detection ranges: Target has 0 deg. AOB. Battleship: 26.2KM or 28,652 yards Merchant: 9200 Meters or 10,061 yards Destroyer: 7300 meters or 7,983 yards Target has 45 deg. AOB Battleship: 3.4 KM or 37,620 yards Merchant: 21.7 KM or 23,731 yards Destroyer: 17.1 KM or 18,700 yards Target has 90 deg. AOB Battleship: 35 KM or 38,276 yards Merchant: 25.7 KM or 28,105 yards Destroyer: 19.5 KM or 21,325 yards Approximate SJ-1 radar detection ranges: Target has 0 deg. AOB. Battleship: 34.8 KM or 38,057 yards Merchant: 12 KM or 13,123 yards Destroyer: 9000 meters or 9,842 yards Target has 45 deg. AOB Battleship: 34.8 KM or 38,057 yards Merchant: 28.7 KM or 31,386 yards Destroyer: 21.3 KM or 23,293 yards Target has 90 deg. AOB Battleship: 34.8 KM or 38,057 yards Merchant: 34.2 KM or 37,401 yards Destroyer: 26 KM or 28,433 yards Personally i think the numbers are too generous. What the handicap is, is historical figures which cite the maximum reliable range. Which means, that i'm basing everything off the detection range when the target is at 0 AOB, at it's most smallest profile to the radar, and letting everything else falls where it may. If i adjusted it any other way, if the target had a 0 AOB, he'd be invisible to radar, which is obviously not acceptable. If you'll excuse me now, i need another beer. It makes hashing all this out much more tolerable. ![]() Last edited by Ducimus; 04-11-10 at 12:08 AM. |
![]() |
![]() |
|
|