![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Wild Night in Bangkok
![]() Join Date: Nov 2002
Posts: 179
Downloads: 12
Uploads: 0
|
![]()
Ok i have spent hours testing the effectiveness of depth charges and they are flawed.
They have to explode within around 2 meters from the hull to do any damage and they only ever damage systems and cause very minor flooding , hull damage never changes. I modded them using goblin , the normal damage is 50 - 100 , i made them 600 - 600 and no real improvement. I also changed the AP up to 40 from 20 with no change. (i patrolled off portsmouth to test this , 5 destroyers attacked ) I think there must be another value maybe to do with the sub that is causing this, anyway i am no expert and would love some help. If we dont fix this the game is pointless.
__________________
subs and birds! |
![]() |
![]() |
|
|