Ocean Warrior 
Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
Uploads: 0
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Top five of the games I'm currently playing/recently played:
- Dwarf Fortress -- despite its flaws, one of the most enjoyable games I have ever played in my life. In an era where dumbing-down of games is the norm and realism is shunned like the plague, its appeal is especially strong. If you like complex, deep simulations with lots and lots and lots of depth and attention to detail, Dwarf Fortress is for you.
- First Strike -- my #1 favourite Star Wars game at the moment, probably because I'm one of the guys doing the testing and development
. Street combat, combined arms warfare, and even engagements in space, this game is what the Battlefront series should have been.
- Mirror's Edge (just had to use red there, for obvious reasons) -- though it didn't live up to the gamaeplay model it showed us in the demo, and I've had quite a love-hate relationship with this game, I have to say that all things considered, I love Mirror's Edge and heartily look forward to the sequel. There's something about the beautiful, unbreakable Faith Connors and the experience of running and tumbling freely and unhindered about that greatly appeals to me, and though I usually don't consider visuals to be all that important, the state-of-the art graphics of Mirror's Edge really aided its immersion.
- Falcon 4.0 Allied Force -- for the same reason I love Dwarf Fortress. One of the things that always frustrated me about flight sims is how all the buttons and switches and whatnot in the cockpit are there just for show. I've always longed to actually be able to interact with everything I see in the cockpit, and Falcon 4 finally gave me that ability. I never play it for long periods because the single-player campaign requires an insane amount of micro-management, but whenever I take it out for a spin, it's an incredible experience.
- Pilotwings -- Pilotwings for the Super Nintendo was only meant to be a kind of tech demo to show off the SNES' 3D graphics capabilities, but became one of the console's greatest classics. A bit like Portal, you could say. This simplistic game gives you the reins of a light biplane, a parachute, a jet pack, a hangglider, and, in two interlude missions, a gunship, and gives you tasks such as... well, landing on a runway and falling through rings. Despite its fairly simplistic nature, it's surprisingly enjoyable. Like Portal, though, it suffers in that it gives you overly simplistic and straightforward tasks to solve -- even later in the game, when things start to get complicated, you're still faced with simple stuff like "take off, fly through archway, then land on the same runway". It's got two parts, and could really have done with a third that really challenged you with intricate puzzles.
All-time top five:
- X-Com UFO Defense -- any praise would be obsolete. This one just got everything right. Well, everything minus its flaws, but who cares.
- Dwarf Fortress
- The X-Wing series -- only Star Wars games, perhaps except from FS, that I've ever passionately enjoyed. TIE Fighter, X-Wing vs. TIE Fighter and X-Wing Alliance were all really well done.
- Ground Control -- hands down the best strategic game I have ever played. I could write pages of praise and comments and criticisms and "if they ever make a sequel, they have to do this and this and this" about this one. Available for free from massive.se, it's worth trying.
- Dwarf Fortress
Last edited by Safe-Keeper; 04-02-10 at 12:55 PM.
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