SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 04-02-10, 06:43 AM   #1
Bosje
Seasoned Skipper
 
Join Date: Apr 2008
Posts: 732
Downloads: 89
Uploads: 0
Default Some help needed with 'torpedo.zon' editing

Hi people

I'm trying to tweak the torpedo damage for Lurker's OpMon/Omegu combination, so I just got S3D to work and I made a little folder: ...data/library into which i copied torpedo.zon straight from my game folder (mods are already installed)

so that should mean that i have lurker's files in my own little modfolder

what I'm trying to do is increase the torpedo oomph by 10%

2 questions:

-is it torpedo.zon which governs the german torpedoes in my german campaign game? (just to check)

-there are 11 AmmoDamagaInfo thingies listed, which i'm assuming are the various torpedoes in the game. these have 5 values each.
MinEF, MaxEF, AP, MinRadius, MaxRadius
should I simly increase each value by 0.1 or should I only edit some of these values?

thanks in advance

Bosje out
__________________
And when an 800-ton Uboat has you by the tits... you listen!
Bosje is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:28 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.