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Grey Wolf
![]() Join Date: Jun 2003
Location: Manchester UK
Posts: 944
Downloads: 260
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I did a bit of editing in a scripted mission just to see what might happen by changing the numbers a bit.
Here is the weather section of the mission: Fog=0 FogRand=0 Clouds=1 CloudsRand=1 Precip=0 PrecipRand=0 WindHeading=40 WindSpeed=6.900000 WindRand=2 WeatherRndInterval=1 SeaType=0 Briefing= First notice I set the WeatherRndInterval=1 instead of the minimum of 2, not sure if this made a difference or not. It seems anything above 6.000000 in the wind speed is classed as a storm, I had the clouds set as High clouds at the start of the mission but the sea was a bit choppy. Then after a day it changed to Overcast clouds and the sea got a bit more rough. This stayed like this for 2 more days then changed to clear sky but the sea was still slightly choppy, I couldn't man the deck-gun as it was still classed as a storm. Also on the first weather change, the look-out crew had mixed clothing, some for storm and some for fine weather. After I had to crash dive due to aircraft attack they all had storm gear on when surfaced. ![]() They still had storm gear on when the last weather change took place with clear sky, but like I said it was still classed as storm so that might explain it. ![]() The thing I'm driving at is, through playing around with the numbers in the weather section, I seem to have forced a few things to happen, so with a bit more experimenting... who knows?
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