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Old 03-20-10, 04:15 PM   #1
Aces
Ace of the Deep
 
Join Date: Apr 2005
Location: London, UK
Posts: 1,140
Downloads: 211
Uploads: 0


Default [REL] Aces' Multi-Mod Compatibility Fix v1.1 Beta

Aces' Multimod compatibility fix v1 beta

Hi chaps,

I've been working on producing a compatibility mod to expand on my recent work with my combined sh3.sdl mod.

Here's my current mod list, higlighted in yellow the mods that I'm working on making compatible, these are the mods that have conflicting files, mostly commands_xx.cfg, cameras.dat, sh3.sdl, particles.dsd etc.

Officer symbol
Flags_enlighten
Dönitz Aces - Custom Emblems
Combat Radio Frequency
Hitman U-505 Compass Graphics v1.0
b25_SF_Grass_Full_V2
Buoys
Luftwaffe Buoy
Rapt0r's Das Boot Skin
Rapt0r's Das Boot Interior
Rapt0r's Instruments V3.5 [Without Red Circle]
Aces' Radio Room Postcards
SOF_Scope
RL_E v2 Daily Double 0600_2300
b25_ConningTower_Mid
LifeBoats&Debris_v4
Waterstream+Exhaust Combi V2.3 for GWX3
WAC4.1 SubPen_animated_18.02.2010
GWX_DFa-Flag&Pens_2010
FM30_UpDown_final
FM_NewInterior_V1.0
Conning Tower open Hatch TestFMfood
BritishAsdicMkIFinal
Torpedo damage Final ver2.0
New Uboat Guns 1.2
SH-5 Water for GWX 3.0 V0.8 Atlantic campaign (default)
Depthcharge Shake v2.01
Urfischs_ModStrike_Beta1
Rapt0r's Uniforms V2.0 [Grey]
No Medals On Crew [Patch]
Subphones
Aces' Multimod compatibility fix v1 beta

I have a working beta that I've been testing all day today and will keep testing tomoorow and release it for further testing and comments tomorrow evening. So far everything tests out well, Anvart's flags, FuMo 30, Pennants working with Flakmonkey's new interior and Luca's Open Hatch in Conning Tower. Depth charge shake and Urfisch's Mod Srike effects working as well as all sounds from the above mods such as British Asdic and Animated Sub Pens, Urfissch's mod and Lifeboats and Debris.

Hope the is of interest

Best Regards

Aces

Last edited by Aces; 03-22-10 at 02:30 PM.
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