![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#24 |
Silent Hunter
![]() Join Date: Apr 2007
Posts: 4,404
Downloads: 29
Uploads: 0
|
I actually understand the point of the post - and I am not saying the game sux. However - the GUI does leave a lot to be desired. In your example - at the least you have 2-3 clicks to steer to a specified course. With the older gui, its one click done. Which is more realistic - yelling "Steer thataway" where thataway is a specified course heading - or running over to the map, pointing to a position - and saying "take me there" in the heat of battle? With the older interface - both were OPTIONS - and for a player - options are good. With the new gui - they took one option away.
Sure the map waypoint system is great for navigation - but its lousy for combat ops. In combat, every second counts - and an interface that allows for immediate action is great. Also - same thing on depth control - a single click is equal to "take us to 25 meters" - but to be honest I never did figure out how to specify depth - I had to manually babysit my depth with the current clunky control system.
__________________
Good Hunting! Captain Haplo ![]() |
![]() |
![]() |
|
|