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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#10 |
Seaman
![]() Join Date: Feb 2010
Posts: 42
Downloads: 28
Uploads: 0
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OMG... There is no room for magic in submarine simulation!
Can someone release a mod that eliminates all magic skills? Just set impact of passive skills to 0 and "cost" of active skills to, say, 10000 promotion points. ![]() |
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