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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 |
Swabbie
![]() Join Date: Jan 2010
Posts: 8
Downloads: 46
Uploads: 0
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Nice that u like this small but usefull mod...
@U-Bones I can`t upload a JSGM Ready .ini File for the relocation of the Messagesbar because there are already Mods out which wouldn`t combine with a modded ini... BUT, to change the Position of this field is very easy and also the change of the Color of the Text what u mean is also an easy thing. I will explain it to u so u can do it by urself easily. I repositioned my Messagesbar to te left bottom side of the 3 Dials which i used and tuned to my like from Old Style SH Controls (familiar 3 dials) for UI-Mod from TheDarkWraith (Cool Mod). 1. Save ur Page Default Hud.ini in ur data/menu/pages Folder 2. Find this block in the file: [G0A I252] Name=Messages Type=1026;Menu group ItemID=0xA2B0000 ParentID=0xA000000 Pos=705,-583,315,50 Zone= 705 185 315 50 0 1 0xA000000 1 -1 0xA2B0000 -1 1 -4 135 and now easily edit the position by changing the last 2 lines: Example from my version so the Messagefield is at the bottom left of the 3 Dials like u can see in the picture below: Pos=349,-718,315,50 Zone= 349 50 315 50 0 1 0xA000000 1 -1 0xA2B0000 -1 1 -360 0 ![]() Just copy and paste my 2 last line postet in the example and take a look if it fits in ur game, i mean the position of the messagefield. If not, u can easy change the last two numbers in the Zone= line Example for Offset: Zone= 349 50 315 50 0 1 0xA000000 1 -1 0xA2B0000 -1 1 -360 0 Just edit these two orange Numbers until the position ingame fits to u... Or maybe my copied 2 lines are already good enough... I hope i told that all right, if not so please correct me somebody, i am not really perfect with this Zone=Line... That`s it. The Second thing is the Font-Color of the Text under the 3 Dials. 1. Just save ur Page Layout.ini in the same folder: data/menu/pages. 2. Open it and go to this blocks and just delete the line in each of these blocks containing: Color=0xD26400FE The Zone=line in my version may differ from yours, but u just look at those Color=lines and just delete them completely... So the default color should be ingame FF (white). [G3F I10] Name=Knots val Type=1029;Static text ItemID=0x3F010014 ParentID=0x3F010000 Pos=45,-25,20,20 Zone= 732 33 20 20 0 1 0x3F010017 0.35 -0.581818 0x3F010014 -0.5 0.5 0 0 Font=4 Text=955 TextFlags=0x16 [G3F I9] Name=Degrees Type=1029;Static text ItemID=0x3F010015 ParentID=0x3F010000 Pos=152,-25,22,20 Zone= 839 33 22 20 0 1 0x3F010018 0.275 -0.581818 0x3F010015 -0.5 0.5 0 0 Font=4 Text=955 TextFlags=0x16 [G3F I6] Name=Meters val Type=1029;Static text ItemID=0x3F010013 ParentID=0x3F010000 Pos=267,-25,22,20 Zone= 954 33 22 20 0 1 0x3F010019 0.425 -0.581818 0x3F010013 -0.5 0.5 0 0 Font=4 Text=955 TextFlags=0x16 That are the 3 Blocks to edit. U can even change the Font=4 to Number 5 (Font=5) and u will get a little more bigger Font which is more easy to read ingame if u have a big screen and its too small.... Hope that all helps, if not then post it please. @All All Dials are gonna work this way, so u can built ur old TDC Pannel into the UZO or Peri like in the older SHs, that`s is what i have seen so far now while lurking through those new and old files...i already tried to implement the Bearing tool which u could use in the SHs before to set the Torpedoe running line u could see on the map, manually where ever u wanted. In SH5 is the problem that i could built it in, but it doesn`t work because the bearing of the Torpedoe is fixed or coupled to the view direction of ur Periscope. It rotates when u rotate the Periscope but u cannot manually put an course for the torpedoe if u know what i mean. ![]() I mean this Bearing Dial here. It`s just the stand i am now what i know with a little bit testing...maybe theres a workaround to fix this. Needs maybe just time ![]() So on, hope the small SpreadAngleDial will work properly... Cheers |
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