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#1 |
Seaman
![]() Join Date: Jan 2010
Location: A long, long way from Tipperary
Posts: 40
Downloads: 60
Uploads: 0
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I have stumbled across a lone, unarmed, seemingly unaware British merchant in the dead of night in calm waters off the coast of Yorkshire. In short, I have the perfect target to make my first kill as commander.
I don't want to waste torpedoes on a small merchant like this one (In my experience with SH 3 & 4 torpedoes have an annoying habit of missing anyway) so I've told the XO to send everyone to battlestations, and told the WO to man the deck gun. Nobody has moved from where they were before. I wondered why my deck gun wasn't firing, and found my gunner stood in the aft torpedo compartment. What good is that? How do I get my crew to actually do what I tell them? Failing that, is there any way I can man the deck gun myself? (I was always a better shot than my crew in SH4 anyway). |
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