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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#19 |
Eternal Patrol
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I pointed that out after seeing early screenshots and a recent video. It's been one of my complaints since SH2 that the whole point of a harbor is to provide safe...well, harbor (or haven, as in Wilhelmshaven). It should be much calmer in the harbor, and even more so inside a concrete building.
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