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Old 03-03-10, 05:52 PM   #30
BillCar
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Join Date: Dec 2009
Location: Canada
Posts: 203
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Quote:
Originally Posted by verte View Post
The squeak is close, but the impact sounds different from the one from hnsa.
Try version IIB, I just uploaded it and it mimics the sound on the recording very closely (they have an almost identical sonic profile in the sound editing program I use).

Also remember to use the sounds in game and not just test them as wav files on their own, as they are calibrated to be heard with background noise as well (the sound will be more subtle in the game than if you just listen to the sound file with no background noise).
__________________
SH3: 100% Realism, DID, GWX 3.0 + SH3 Commander 3.2 + HITMAN'S BETA GUI FOR GWX 3.0 (in a word: AMAZING) + FM Interiors + SH5 Water + Thomsen's Sound Pack 3.2 + BillCar's Sonar Ping http://tinyurl.com/billcarpingmod

SH4: 100% Realism, DID, RFB / TMO1.9+RSRDC / OM+OMEGU.
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