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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
The Old Man
![]() Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,379
Downloads: 487
Uploads: 11
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Some of you may have used my Solution Solver program.. and im really interested in moving atleast part of INTO the game itself. Specifically the whiz-wheel.
Here's a hypothetical image: ![]() With it In-Game, and with the scripting capabilities.. i see no reason why we cant have parts of it tied to the sub. such as: The direction your scope is looking The direction your ship is heading. The AOB on the wheel tied to the AOB in the TDC. Basically, the topmost AOB dial would be the only one the user needs to operate. For instance, turning your scope would rotate all of the dials accordingly. -Turning your ship would rotate the inner two dials accordingly. -Changing the AOB either on the wheel or in the TDC should update the other. I'm hoping there is a way to tie it into the slideout map, with a toggle button to flip between the two so we can size it. But if not, an overlay would be just as good i guess. In any event.. im going to be looking into making this happen. I haven't done any UI modding in SH before, so there is some things i will have to figure out. I'm hoping some of you with more experience in that area could help get me started quicker... or to even help make it happen. Lets work together |
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