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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#22 |
Commander
![]() Join Date: Jul 2007
Location: Crush Depth
Posts: 449
Downloads: 50
Uploads: 0
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I agree with the OP, this could be very big, although qualified by what Nisgeis just said. I have a feeling that a lot of coding work went into this scriptability, more work than we appreciate at the moment as we look over the eye candy and basic changes to gameplay. At least, I'm hoping.
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"The true soldier fights not because he hates what is in front of him, but because he loves what is behind him." -- Chesterton |
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